Taking tracing a step further, learn how to coordinate the tracing of shapes by aligning their timing and rotations.
First…
Where we’re going Marty, we don’t need states. For this tutorial, we only need to original layout for Dribbble icon.
You’ll find the logo on the Originals page in icons.sketch.
Create a Flow file by adding the Dribbble artboard at both t0 and t1.
Since we used the same artboard for the start and end states, there is no initial animation in Flow.
The goal is to create an animation that makes it look like the vertical line and the outer circle are a single shape.
Do the following steps all with the playhead at
0.0s
First, we want to align the ends of the vertical shape with the diameter of the circle.
Line Cap property to roundedvertical shape, and scale the circle ever so slightly to accommodate for the now “longer” vertical line.If Flow makes animations for the Line Cap, you can select the last keyvalue of any new track and hit delete.
Next, we want the “beginning” of the circle’s path to align with the “end” of the vertical line.
circle selected, change it’s Stroke End to 0.25vertical shape. The rotation value should be -22.0
The animation of a shape’s path depends on how it was originally drawn (in Sketch, Illustrator, wherever). In this example, the vertical shape was drawn from top to bottom. And, the bottom and top shapes were drawn right-to-left and left-to-right, respectively.
circle, top, and bottom, then change their Stroke End to 0.0vertical then change its Stroke End to 1.0
Now we create the lovely effect.
verticals’s Stroke End animation should run from 0.0s to 0.25sEase Outcircle’s Stroke End animation should run from 0.25s to 0.5sEase Inbottoms’s Stroke End animation should run from 0.5s to 0.75stops’s Stroke End animation should run from 0.75s to 1.0sLet’s add one last bit of flair…
Logo.0.0s, select the >Logo group, and change it’s rotation to 90 degrees.NOW HIT PLAY!
❤︎
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