We are a group of interaction designers and developers focusing on the creation of cutting-edge design tools. Our studio’s projects range from producing custom iOS applications to building physical interactive installations. Some of our prior works include:
We’re building a new class of motion design for anyone with a creative flair and a taste for building beautiful products and writing great software.
Your main job will be three-fold. First, you’ll use Flow to create amazing animations that can be integrated into real applications and websites. In this capacity, you’ll also work with our team to design, structure, and build out great content that inspires our users to push the boundaries of UI Animation. Through this work your second task will be to maintain and grow Flow’s brand identity – there’s a solid amount of work to build off of here. Finally, being a power user of Flow you’ll have a direct impact on UI/UX improvements to the product and you’ll be involved in all critical aspects of product roadmap and strategy.
Top candidates will be experienced in animation and prototyping tools, have a willingness to learn, should have a strong understanding of Human Interface Design principles, as well as the ability to think strategically about the product. We’re working on some other cool projects via Logic&Form that we hope you can be a part of as well.
We are looking for a macOS/iOS developer to help drive the development of our cutting edge design tool, Flow. Your role will involve all aspects of architectural design and development. You’ll be building a desktop tool that allows designers to take static designs, animate them and deliver sophisticated application-ready code to devs.
Your primary role will be on the development of Flow, a design > animation > code production tool that bridges the gap.
Nice to have…